
Grog immediately engages the minotaur as they lock blades. At the same time, a minotaur brandishing a large sword enters the fray, whose arrival a frustrated Scanlan labels as "typical".

Vax joins Grog on the ramp while Keyleth turns into a saber-toothed tiger, Vex shoots an arrow and Tiberius launches a magical missile. The rest of the party runs across the dock and joins the fight.
#Vox machina origins 6 windows#
By the time the others take notice, the goliath is fighting several Myriad members in melee combat while others have opened windows in the side of the ship to shoot him with arrows.

While the others were discussing what to do, Grog had left them and engaged the Myriad members, greataxe in hand. Keyleth suggests that they try that, only backwards, while Tiberius notices Grog already in a fight. Vax explains that he only escaped by tricking Iselda into shooting her golem with lightning and tricking it into using his magically charged fist to smash a hole in the wall of the ship. Vex says that it was a good idea in principle as Keyleth suggests that they enter the way Vax got out. She asks the sorcerer what the limits of that spell is, and Tiberius remembers that the spell only allows him to create fire, not destroy it. He figures that he can magically snuff out the fire of the torches, an idea Vex likes as it allows them to board under the cover of darkness. Grog only sees two guards, but Tiberius reasons that those guards will alert everyone else aboard the ship, making their job much more difficult. Grog points out the large ramp leading to the ship, but Tiberius refutes the idea, reminding him of the guards present on deck. They know that they need a way onto the boat. But we will have to wait and see when Vox Machina Origins Volume 4 releases to find out what happens.įor more on comics or Critical Role, make sure to check back to That Hashtag Show.On the docks of Stilben, Grog, Keyleth, Scanlan, Tiberius, Vax'ildan, Vex'ahlia debate their next move in stopping Iselda and the Myriad from poisoning the city. Now with how this issue ended, it definitely sets up what we could see happen immediately at the start of the first issue of Vol 4. And that is where this volume of the comics ends. Alongside the rest of the team, they go and get some more information about the job they noticed.Īfter the heated exchange, we then see Vax go and hide out in a sewer, with a waterfall going as well. From there, the team heads to a local bar to try to get information about the missing child.įrom there both Vex and Vax go over to the job board, and they see something they were not expecting. The issue sees the heroes getting into Emon, and from the art, we get to see the city, it looks spectacular. And they then proceeded to travel to Emon.Īnd where the last issue ended is where we pick up in this issue. After some negotiations, they were able to get The Reamlseer out of jail. So, this last issue saw our team of misfit heroes investigating more into the Dragon attack on Westrunn. If you didn’t read the previous issue, we have a recap of the events of the previous issue.


Between the, as usual, amazing writing from Jody Houser, to Ariana Maher’s awesome art, this last issue is something both amazing and special. This issue has some crazy and unexpected things happening inside of it.
